FFX-2 Walkthrough - Chapter 4
Using the CommSphere
If you happened to visit every area of Spira in
Chapter 3, you'll have the great opportunity to visit all of these areas without leaving
the comfort of the Celsius, thanks to Shinra's Commspheres. He installs these little
cameras whenever you visit an area in Chapter 3. If you didn't visit an area, then he
doesn't install one. Sometimes a particular Commsphere doesn't work, but you'll get the
opportunity to visit every location using these devices.
Once you start Chapter 4, head up to talk to Paine on the deck of the Celsius. Then after your conversation, talk to Shinra on the Bridge. Choose to look at the Commspheres and you'll be able to visit some areas. There are only a few that are operational from the beginning, but you should visit Besaid Island, Kilika Island, Mushroom Rock Road, and Bevelle. Those locations will provide you with a lot of scenes that will fill in some of the story for you. There are other locations that also give you some scenes, but the majority of them will either be non-functional or have nothing useful for you to use.
Once you are finished looking at the Commspheres, talk to Buddy and you'll get a rundown of the mission ahead of you. After that, talk to Shinra again and look at the Commspheres once more, as a lot of them will have new content for you to view. Remember, watching these Commspheres actually progress your story completion rating, so make sure to view every location at every opportunity you get. The most important one that you'll want to watch is the Commsphere on the Mi'hen High Road. Visiting this sphere will activate a sidequest, known as Rin's Investigation.
Rin's Travel Agency has asked Yuna for her help in solving the mystery behind the
machinas going berserk on the High Road. If you happened to visit this location in Chapter 2
or 3, you'll understand what's going on. Basically, Rin wants you to switch between the seven
cameras he has setup along the High Road in an effort to catch the culprit and bring him or
her to justice. The controls for the camera are easy enough, and they're given to you on the
screen. Your mission is to look for weird or suspicious activity in every area, and then call
on Rin so that he may begin an investigation of the area. What constitutes suspicious
activity? Usually if you see a person or an object that's moving on the screen that means
something is wrong.
Unlike the other sidequests in the game, this particular quest will always be the same, no matter how many times you play through it.
The correct order you want to view the cameras is as follows: 2, 4, 3, 1, 2, 3, 4, 5, 6, 3, 1, 5
Saving Tolbi!
The Gullwings decide that they need the services of Tolbi in order to
pull off a great concert, so head over to the Moonflow in order to find him. You'll notice
that there's a group of guys after Tolbi, so you'll just have to chase him along with the
rest of the pack. This mission is actually quite simple. All you have to do is follow Tolbi
and his pursuers wherever they go. Soon, they'll head back into the Moonflow. You'll have
some guy run past you, chasing Tolbi. Follow him and you'll end up back where you started
this mission - then you'll have to go back to the Moonflow. Tolbi has escaped, but you can
ride the Shoopuf across the Moonflow to follow him.
Go towards Guadosalam and you'll find him once again. Walk into the entrance of Guadosalam and you'll encounter Tolbi and his crew of workers. After a short conversation, he'll agree to help you and give you a Garment Grid for your trouble. Mission complete! Or is it? Once you have Tolbi on your side, make your way to his office in Guadosalam (it's underneath the entrance to the Farplane) and open the treasure chest there. You'll receive an accessory called Key to Success, a very powerful accessory for any of your characters, as it boosts attack power, hit points and luck, giving you a much better chance at dealing critical hits.
Time For A Rehearsal!
After rescuing Tolbi, go back to Shinra on the
Celsius and view all of the Commspheres again. Visit every location you can in order to up
your story completion rating. Once you have done this, go over to the Cabin and meet up
with Rikku. It's time for Yuna to start practicing for her concert! You only get one shot
at this mini-game, so make it count! All you have to do is press the buttons according to
what's on Rikku's side of the screen. It's sort of like Dance Dance Revolution, but
somewhat easier. The higher score, the better your chances of getting a better accessory.
After your rehearsal head back to the Bridge and talk to Shinra for some new scenes via the Commspheres. This time around, every location has something new, so make sure to visit all of them. The only ones you don't have to visit are the Calm Lands, Bikanel Desert, Bevelle and Luca. For some fun, check out Mount Gagazet's hot springs, as you'll see just about everyone there relaxing before the big concert!
Thunder Plains - Time to Slay the Dragon!
Before you can start your
concert on the Thunder Plains, you're going to have to deal with a little monster problem
that's popped up. A giant dragon has appeared on the plains, and for the sake of having
everyone not eaten, it's up to YRP to go and take out the bad guy. Follow the red icon to
the lair of the dragon, and then enter the dungeon. When you enter the dungeon, head left,
and grab the treasure chests. You'll need to climb up to the middle route, which is used to
find the dragon. Once you find him, it's time for a fight!
Boss: Zalamander (HP:MP - 7120:143)
This enemy is a lot like
the boss you faced on Besaid way back in Chapter 1. In fact, it's exactly the same, only
this time he's a lot stronger. Use a Songstress to cast Darkness Dance on him, and then use
some Break powers to lower his defense and damage. Our recommended setup for this fight is
to have a Songstress, Warrior and Dark Knight around, with the Songstress switching to a
Dark Knight once you have lowered his defense and offense statistics to a point where his
attacks do very little to you.
Once you have defeated this boss, you'll be back on the airship. It's almost time for the concert, so talk to Shinra, and then talk to Tolbi. Enjoy the wonderfully created FMV sequence. After the cutscene, you'll talk with Maechen on the Celsius. Once he has finished talking, head to the engine room to find the Leblanc Syndicate waiting for you. Leblanc will personally hand over a Crimson Sphere to you. Once you have talked with Leblanc, head to the Bridge and talk to Shinra. That's the end of Chapter 4!
Recent comments
3 weeks 2 days ago
3 weeks 2 days ago
5 weeks 5 days ago
5 weeks 5 days ago
5 weeks 5 days ago
7 weeks 2 days ago
7 weeks 3 days ago
7 weeks 3 days ago
7 weeks 5 days ago
8 weeks 3 days ago