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Thread: Dungeon Siege III [Project X]

  1. #21
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    The second trailer + a interview



    http://www.eurogamer.net/articles/20...egas-interview

  2. #22
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    New Preview

    New preview

    http://www.gamefront.com/dungeon-sie...ds-on-preview/
    Final Thoughts

    After a few hours with Dungeon Siege III, I can say that Obsidian has a lot of elements it’s trying to balance in the action-RPG experience it wants to create. The game’s combat and dungeon crawling are relentless, which is great — the pace is always high, and mindless button-mashing is balanced with a lot of thought to strategy about how to most effectively use your abilities. Offense is rewarded, as well, so pounding the attack button feels like it carries purpose. All of the combat is pretty fun, but obviously gets more enjoyable once you pick up an AI buddy to help out.

    Evening those things out are the conversation system, inventory system and numerous quests and side quests — Taylor put the game’s length at around 15 to 20 hours, but those numbers are highly variable based on play style, he said. But players who like to spend the time fleshing out the story and getting the customization of their characters just right will appreciate the amount of input they have in those areas, and players who just want to get back to the fight can pretty easily just grab the armor and weapons with the highest attributes without giving the whole system much thought.

    Production values on Dungeon Siege III are extremely high, although the PC version looks amazing when compared to its console counterparts. The gamepad controls work and feel great, though, despite the series’ roots in PC play — the stance system balances all the buttons well while still providing a whole lot of different moves to use and master. The only area that seemed suspect was the voice over work: some of the actors are excellent, others, really not so much. This could potentially be a painful detriment, given the emphasis on DS III’s story content.

    With that said, the preview of DS III was pretty deep and engaging. Action-RPG and Dungeon Siege fans have a lot to look forward to on May 31, at least in the game’s opening levels.

  3. #23
    THE ADBOT SLAYER! 01habbo's Avatar
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    A month old but meh news that the date has been pushed back.

    Publisher Square-Enix announced today that Dungeon Siege III, originally scheduled to come out at the end of May, will be slipping to June 21st.

    Mike Fischer, president and CEO of Square Enix, Inc. had the following statement regarding the delay:

    "Square Enix is committed to delivering the ultimate Dungeon Siege experience. Although the final polish phase has demanded a bit more time than originally planned, we want to assure fans and followers that the additional effort will allow us to deliver an action-RPG worthy of its rich heritage."
    Source: IGN

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  4. #24
    « Intermittent Presence » .A²'s Avatar
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    lol another Gun Loco.
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  5. #25
    Khiraxi KoFF's Avatar
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    I seriously doubt DSIII will end that way though :P. Too big of a title. If this one fails, SE's in trouble.



    ~And in the Hand was clutched a Crystal~

  6. #26
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    The Game is out (at least in Europe)


  7. #27
    Brothean xephon's Avatar
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    Seems like its opened up to rather decent reviews: http://www.metacritic.com/game/plays...critic-reviews

    Probably rent it down the line.

  8. #28
    Khiraxi KoFF's Avatar
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    The demo is out on PSN now, for those interested.



    ~And in the Hand was clutched a Crystal~

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