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Thread: Kingdom Hearts 3D Dream Drop Distance

  1. #81
    Khiraxi KoFF's Avatar
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    Per request from Habs;

    New scans

    HD screens

    ^batches of new pictures. Not much new, but goodness nontheless. If any of the links dont work, it can all be found at KHinsider.com



    The following is a Nomura interview from the latest Nintendo Power issue. It will be split into 2 parts because of bug errors that prevent the post from being posted wholy.


    QuoteOriginally Posted by Nomura interview
    -- Kingdom Hearts 3D was first announced at the same time as the Nintendo 3DS hardware. What made you so eager to bring the series to a new platform?

    Nomura: We were impressed with the passion Nintendo put into the design of the N3DS hardware. And personally, I was excited by the idea of a Kingdom Hearts game that could be played in 3D in the palm of one’s hands. That was certainly a big part of it.

    -- Can you explain what the title-Dream Drop Distance-Means?

    Nomura: The story for this installment takes place in a world submerged in sleep, and from that “Sleep” we derived “Dream”. “Drop”, from the phrase “Drop off to sleep”, is our name for the system in which players alternate between control of Sora and Riku during gameplay. And since Sora and Riku are progressing through the story on different storylines, we chose “Distance” to express the gulf between them. And of course, since all three words start with the letter D, it can be shortened to 3D to add to the meaning of 3D functionality.

    -- What can you tell us about the overarching story of the game and how it ties into the future of Kingdom Hearts?

    Nomura: The story for this installment picks up where Kingdom Hearts Re:Coded on the Nintendo DS left off, making it the most recent chapter in the timeline. It’s the story that takes place right before the final chapter of the “Xehanort arc”, which began with the very frist Kingdom Hearts.

    To give a brief summary of the game’s premise, Yen Sid assigns Sora and Riku with visiting the Sleeping Worlds and open the seven Sleeping Doors as their Mark of Mastery exam, which they must complete in order to become Keyblade Masters. However, a mysterious boy in a black cloak appears everywhere they go, and nothing ends up going exactly as planned. That’s the gist of it.

    In terms of future Kingdom Hearts, I know fans are eager for the arc’s final battle, and I hope to begin writing it soon.

    -- In a previous interview, you mentioned that the Mark of Mastery exam won’t span the entirety of the game. Could you elaborate on that a little bit?

    Nomura: As I just mentioned, the mysterious boy in the black cloak causes the story to take an unexpected turn. Whenever he appears, Xehanort and other characters that have been linked to him, like Ansem, seem to follow, even though they’ve already been defeated in the past. Their story isn’t about the Mark of Mastery exam, so that plotline proceeds in a different direction.

    -- How did you decide which new Disney worlds to include in the game?

    Nomura: Tai Yasue, the game’s codirector, suggested that since the film Fantasia contained many worlds, we could use that in the game to separate the worlds that Sora and Riku traveled through. I’ve always wanted to visit Fantasia in a Kingdom Hearts game, so I jumped at the chance. It’s a similar story with the other worlds. We considered how their worldview and settings could be used in interesting effect with the particular mechanics and scenario we had written for this installment, and selected them on that basis.

    -- Why did you choose to make both Sora and Riku playable characters this time around?

    Nomura: Sora and Riku represent the theme of the Kingdom Hearts series, which is “the light and dark sides of the heart.” This story takes place right before the final battle, and so we wanted to go back to the origin of the series and depict the polarity of light and darkness through their respective stories.



    ~And in the Hand was clutched a Crystal~

  2. #82
    Khiraxi KoFF's Avatar
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    Part 2:

    QuoteOriginally Posted by Nomura interview
    -- As big fans of The World Ends with You, we’re excited to see its characters appear in Dream Drop Distance. What role do they play in this game?

    Nomura: In previous games in the Kingdom Hearts series, Final Fantasy characters made appearances and gave Sora guidance to help with his adventure. This time, it’s characters from The World Ends with You who perform that role. The basic story is that the characters wandered into this world while playing the Reapers’ Game, and became separated from their partners. Their stories begin with the teammates searching for each other.

    -- Aside from yourself, did anyone on the Kingdom Hearts team work on the World Ends with You?

    Nomura: The illustrator who worked on TWEWY, Gen Kobayashi, is now serving as the art director for Dream Drop Distance. That games composer, Takeharu Ishimoto, has also created some music for DDD. Finally, the director of TWEWY, Tatsuya Kando, is working as this game’s animation supervisor.

    -- What are the origins of the Dream Eaters? And can you explain the difference between the two types: Spirits and Nightmares?

    Nomura: Actually, as you may have seen in the debut trailer, I was originally planning to go with Heartless and Nobodies. But when I started thinking about setting the game in a dream world with enemies who could grow and fight alongside the player, I felt that it wouldn’t really make sense to be raising Heartless and Nobodies. So I came up with the Dream Eaters as a new kind of enemy that appears in Sleeping Worlds and that feeds on dreams instead of being focused on hearts the way Heartless and Nobodies are.

    Nightmares are the Dream Eaters who eat dreams born in these worlds and sow nightmares instead; they appear as the main enemy for this installment. Spirits are good monsters who eat nightmares, and they fight alongside Sora and Riku as allies.

    -- Will Sora and Riku fight alongside Disney characters at any point? Or do they strictly fight alongside their Spirit allies?

    Nomura: In this installment, they will be fighting almost exclusively alongside their Spirit allies. To be clear, this game isn’t a spinoff, since it’s a continuation of the series’s main story. But when I’m working on a game in the series that isn’t a numbered title, I like taking the opportunity to incorporate ambitious new systems like this.

    -- The action in Dream Drop Distance is a lot faster and more frenetic than in the previous Kingdom Hearts games. What was the motivation behind that?

    Nomura:I have a clear direction for how I want the Kingdom Hearts series evolve, and this change is part of moving in that direction. The games in the series are known as RPGs with a high level of action, in which anyone can perform flashy moves. In order to make the gameplay even more dynamic, we’ve implemented a new system called Flowmotion. With that, I think we’ve taken another step towards our ultimate goal for the series.

    -- In a recent trailer, we spotted various Nobodies like Xemnas, Xion, and Axel. How is it that they’re around for the events of this game?

    Nomura:I can’t discuss details just yet, but the mysterious boy in the black cloak has something to do with this. They will confuse Sora and Riku wherever they go. Who would you say is the main villain in Dream Drop Distance?

    I can’t make a definitive statement because that would be giving away a secret, but I will tell you once again, the mysterious boy in the black cloak is the key to the answer.

    -- Will this game take advantage of StreetPass or SpotPass?

    Nomura:The game does take advantage of StreetPass capabilities, and uses them in the Spirit-breeding system.

    -- Who’s composing the soundtrack for the game? Will it include a new theme song?

    Nomura: With this installment, Yoko Simomura will continue her role as the series’s main composer. Takeharu Ishimoto and Tsuyoshi Sekito-who have worked on previus installments like Kingdom Hearts: Birth by Sleep-will also be contributing music to this game. Ishimoto will not only be handling songs from The World Ends with You, but from other games as well. As with our previous titles, the theme music is going to be a song by Utada Hikaru.

    -- Will all of the US voice actors from previous Kingdom Hearts be reprising their roles in Dream Drop Distance?

    Nomura:That’s certainly a plan. In fact, the voice recording for the North American version is already underway.

    -- This year marks the 10th anniversary of the series. Do you have anything special in store for 2012 to celebrate this occasion?

    Nomura:In Japan, we’re planning to release a 10-year commemorative box set. We don’t have any other solid plans, but the series has a lot of support from fans in North America, so I hope we can do something special for them as well.

    -- Finally, if we ask nicely, would you share something about Dream Drop distance that you haven’t mentioned anywhere else?

    Nomura:This is the first time we’re doing this, but there’s a surprise during the end credits. So even when the credits start to roll, don’t put down your N3DS, and don’t let your guard down!


    An enjoyable interview. Finally a clean explanation of the title. I figure the "drop" part is the thing Nomura previously admitted was a bit of an English mistake but that he still wanted, lol.

    The boy in the cloak... Guessing it's still Unknown, but when he says "boy", I'm guessing it must be either Young Xehanort or Riku if not an unhooded figure. I would like to think it's the Riku figure because we only saw him revealed once and I like how he could be a big joker in all of it... But at the same time, Young Xehanort seems more plausible because he is shown everywhere in the trailer, meddling with things and talking about various things. I get the impression he has the role that Nomura is explaining this boy to have.

    About Sora and Riku representing Light and Darkness; I heart it every time I hear confirmation of the basic plot of the series. Light and Darkness... Hearts... <3<3<3. Still, I'm not always sure which direction Nomura has with it, because in CoM it was pretty much etched in stone that Riku possesses light and dark, side by side. While I still feel he represents the darkness, he is now one with both. The twilight warrior. Sora however is pure Light. (not devoid of darkness like the Princesses of Heart, but you know what I mean). But of course I still make sense of it because Riku still is the part of the duo that has a more serious and personal involvement with the darkness, not counting Sora's time as a Heartless and countless split forms etc.

    The way Nomura talks about the TWEWY characters taking on the role of previous FF characters in the title is a little worrying. I still don't think they will leave the FF theme, but at the very least it does sound like there is ground for other SE/Nomura game character sets to appear. I'm always open for it though, provided it makes sense and that the FF characters always be the central cameo characters from SE.

    I completely forgot they used Heartless and Nobodies in the debut trailer o_o... Kinda funny to think back at.

    They said there were no other plans besides the 10th anniversary box with Days, Re:Coded and 3D. So they scrapped the KH technical test plans? ._. ... I can't deny I was hoping strongly for a KH HD port. That they say they have considered getting something for the US is a good thing though, but if it happens, please, PLEASE bring that or something else to EU as well X_X. No more JP/US exclusives plz.

    Lastly, the thing about the credit rolls. Ouuuuu, sounds very interesting! Can't help but imagine something really cool and story-related that will hype you up when you notice it. But it could of course still be something like the cam feature having an effect or some funny gimmicks etc.



    ~And in the Hand was clutched a Crystal~

  3. #83
    Khiraxi KoFF's Avatar
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    2 things. Release dates and novel.

    Quick-scowered the thread for release dates that weren't Japanese and didn't see any listed so...

    EU release date: July 20
    NA release date July 31

    So yes, EU gets the game around 10 days earlier. That's a bigger gap than usual. Ain't complaining. They know EU are bigger fans, hurr durr


    The other part is the announcement that there will be a new KH 3D novel entitled Side Sora.

    Release date 28th June, 800 yen

    Sora, Riku, I would like the two of you to take the Mark of Master Exam.
    "Now, Sora and Riku's Mark of Mastery exam shall hereby commence."
    Master Xehanort has revived!
    Their two journeys to bring peace to the world just barely over, Sora and Riku have received news from Yen Sid regarding a new threat drawing near.
    In order to face this new world crisis, Sora and Riku must face the Mark of Mastery Exam.
    For this the must go to the 'Realm of Sleep', release the seven Keyholes of Sleep, and gain a new power.

    Urgh, I don't know if I will be able to resist getting this... And it'll most likely be all Japanese x_X



    ~And in the Hand was clutched a Crystal~

  4. #84
    THE ADBOT SLAYER! 01habbo's Avatar
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    English cast is revealed to make a come back, not that there was ever any doubt they wouldn't but still I giggle that Jesse now has to voice both Roxas and Ventus , surprised because I didn't even think about Ventus, I didn't think he would appear. Also there are some screenshots.

    http://www.khinsider.com/content/view/2897/338/

    ^Made by Tinychikn





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  5. #85
    Khiraxi KoFF's Avatar
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    Read that at SE Members. It's always very pleasing to hear when the good old cast returns. Someone I in particular worry about is Leonard Nimoy and his unique, invaluable and crusty voice for Master Xehanort, because he's old and BbS was supposed to be his last acting project (till he pulled a typical Hollywood and continued doing voice acting ). If he has a role in KHIII, I just hope he will remain part of the cast till the final game of his character's saga is over. I honestly don't see anyone replacing him. I didn't with Christopher Lee when he was replaced by Corey Burton, but he really did an outstanding job as a replacement, which at least brings me to remain open to the possibility, but as things are now, I really feel it would be a terrible loss.



    ~And in the Hand was clutched a Crystal~

  6. #86
    THE ADBOT SLAYER! 01habbo's Avatar
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    E3 trailer



    Love, love, love!
    I'm now so hyped for this game now I've heard the trailer in english

    ^Made by Tinychikn





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  7. #87
    Khiraxi KoFF's Avatar
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    We've seen it all before, but it's nice to get more English. It always feels nice to hear the good old voices that we know and love <3.

    And what's this with the EU GAME pre-order? Is it only available from the physical stores or has it just not been included on their site yet? Either way, I hope this is not another UK exclusive. There a better chances of it not being since it's not a big bonus package like with XIII-2. But still, why GAME? The only place I have no gift cards for. RAAAWWWW!

    Amazon used to be so good to me >_>... But at least they have that Theatrhythm stylus <3_<3



    ~And in the Hand was clutched a Crystal~

  8. #88
    THE ADBOT SLAYER! 01habbo's Avatar
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    I've looked on the site and it's not there, I'm going to go instore when i can and ask

    ^Made by Tinychikn





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  9. #89
    Khiraxi KoFF's Avatar
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    And then see if you can snatch an extra copy for me

    Some stores are very lenient about giving out pre-orders. Dunno how it works over there, but I experienced getting a free pre-order bonus (Lightning metal cover for XIII-2) just because they had lots of them at GameStop... Well that and because the guy behind the counter knows how I am with FF, lol. But since I already ordered a copy of the game with the pre-order bonuses, I got an extra copy that I gave to someone else.

    My point is, if you can, get 2222222222222222222222222222 (2)



    ~And in the Hand was clutched a Crystal~

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